A grounded zombie survival server where the outbreak is not just scenery.
Virus V began as a controlled infection study inside the state emergency network. The first wave did not destroy Los Santos in a day. It broke it district by district. Power failed, roads were blocked, supply chains died and shelters became the only stable points left on the map.
Accounts, character slots, appearance, language selection and spawn through shelters.
Blackout atmosphere, abandoned streets, scarce vehicles and a city built around risk routes.
Food, water, stamina, body temperature, infection, poisoning and bleeding.
Tokens, traders, limited stock, player trade and item-driven progression.
Society and group tools for players who want to organize runs and territory play.